Abstract

In this paper we propose a depth-aided patch based inpainting method to perform the disocclusion of holes that appear when synthesizing virtual views from RGB-D scenes. Depth information is added to each key step of the classical patch-based algorithm from [Criminisi et al. 2004] to guide the synthesis of missing structures and textures. These contributions result in a new inpainting method which is efficient compared to state-of-the-art approaches (both in visual quality and computational burden), while requiring only a single easy-to-adjust additional parameter.

Results

Depth map Masked image Inpainted with our method

Demo

Reconstruction demo 1

Reconstruction demo 2

BibTeX

@inproceedings{BDTL-SA15-inpainting-depth,
	title={Depth-Aware Patch-based Image Disocclusion for Virtual View Synthesis},
	authors={Buyssens, Pierre and Daisy, Maxime and  and Tschumperl{\'e}, David and L{\'e}zoray, Olivier},
	booktitle={SIGGRAPH Asia 2015 Technical Briefs},
	year={2015},
	organization={ACM}
}

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